Equalizing the power between melee & ranged weaponry in Steel Path

  • Reduce maximum melee combo count to 8, increase combo gain by 33% => More consistency, less best-case power, actually helps a more balanced combo vs charged attack playstyle
  • Increase weakpoint damage modifier by 3x => Significantly boosts ranged weapons depending on skill. Boosts single target weapons that are currently underperforming
submitted by /u/sdric
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